Just like movie studios, video game makers need actors and animators to bring their creations to life. While voice actors perform sound effects and dialogue, motion capture actors wear special suits with markers to record movements like walking, running, climbing, and fighting. Animators then link those sounds and images together to create an immersive and engaging environment for the player.
But all that’s starting to change with AI, which can use actors’ previous performances as digital reference points to generate Continue reading